Monday, 23 April 2012

Jar of glow worms

After my idea to get Roy to hit and tip over a jar of glow worms, I have been trying to work out how to go about this. Josh has build the Jar and sent it over to me.

First of all I made a poly model of one individual worm. once happy with the shape, I duplicated it many times, and ranged the scales of various worms.

Once bult it was a case of filling up the jar. This was where I ran into a brick wall with my idea. Due to them being poly models the more I did maya couldn't handle it and crashed every time. The image below was as far as I could get with filling up the jar.

In future I am going to get Phil to animate the worms using particles, as it woul dbe less demanding. I will however controll a select few of the worms so I can get beautiful results in the animation and getting them to land and bounce how I want.

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