After a day of waisted rendering, it took us until nearly 12 AM to realise that perhaps it wasn't the rendering that was the issue, but that it was very possible that my fork that has caused many issues before may be why it is messing up so much.
After getting home I have completely re animated a new fork deleting any resemblance of the old one. I ten sent the file onto Josh and he could finally open the file on his laptop so it is a very good sign for rendering tomorrow. I look forwards to hopefully getting it all rendered and looking good.
I do however feel very accountable for this waisted day, as I should have looked into the fork issue a long time ago, and being the idiot I am, I left it and it caused a problem within the rendering stage. The reason it wasn't spotted earlier though was because the file itself would open on the studio computers and my laptop but not on anyone else's laptops, so it was hard to realise that the fork was the thing that was causing the issues. I hope now though it can get done and dusted, and we can still be on track for Monday. I do however apologise to Josh for getting him so stressed today with our third day of rendering, and with it not wanted to render a single frame, it got him very stressed. We however do work well as a team whilst rendering so bright and early tomorrow me and Josh should get the rendering going and finished.
After getting home I have completely re animated a new fork deleting any resemblance of the old one. I ten sent the file onto Josh and he could finally open the file on his laptop so it is a very good sign for rendering tomorrow. I look forwards to hopefully getting it all rendered and looking good.
I do however feel very accountable for this waisted day, as I should have looked into the fork issue a long time ago, and being the idiot I am, I left it and it caused a problem within the rendering stage. The reason it wasn't spotted earlier though was because the file itself would open on the studio computers and my laptop but not on anyone else's laptops, so it was hard to realise that the fork was the thing that was causing the issues. I hope now though it can get done and dusted, and we can still be on track for Monday. I do however apologise to Josh for getting him so stressed today with our third day of rendering, and with it not wanted to render a single frame, it got him very stressed. We however do work well as a team whilst rendering so bright and early tomorrow me and Josh should get the rendering going and finished.
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